I am a student, not a master.
This blog documents my personal journey of understanding exploring the fantastic terrain rendering tool Terragen 2.
Hopefully my experiences will benefit others walking a similar path.
My personal interest is to use Terragen 2 to enhance my D&D game. In doing that, my goal is to model the entire world at a modest resolution, with the ability to zoom in to particular areas with great detail.
If you find something that’s unclear, misleading or plain wrong please leave a comment. If you are a master (or further down the path than I am) and would like to contribute a guest post or two, just let me know.